Wednesday 23 October 2013

By Emily. G

Pokémon works on a tried and true formula. The game has been built on the same basic concept since its inception. Although new features are added with every iteration, the player strives toward the same goal in every game. This is, I feel, part of the series' charm. The familiarity is endearing, perhaps even nostalgic to the older generations of Pokémon fans.

Pokémon X and Y is no exception. Though the exciting new additions are vast, what ultimately attracts gamers is the very same idea that got them hooked on the franchise way back when.

I have been playing X since the release date, and I am slowly reaching the main storyline's proverbial "finish line". The 3DS' 3D capabilities are put to use quite beautifully, though this is not a game that is very 3D-heavy. Small touches, such as the ability to customise the player character's looks (having the opportunity to choose from a variety of skin colours is particularly notable) add an additional level of excitement, and the game's online capabilities are fantastic. Added features such as Pokémon-amie (a clever play on the French phrase "mon amie" - my friend), which allows you to pet, feed, and play with your Pokémon, are charming and will delight younger first-time players.

This is a concept unlikely to go stale anytime soon. Pokémon has held its ground for seventeen years and will stay perched atop its pop-culture throne forever.

Emily Greenwood

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